![]() ![]() ![]() In this case, a picture is worth a thousand words so see the attached images for more info. Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch. zip instead of the unity-plugin-library.a in the release. The current major version of iOS is iOS 16, released in September 2022. Since the launch of the iPhone in June 2007, there have been 16 major releases of iOS. Xcode 12.4 Released 26 January 2021 Xcode IDE Available for: macOS Catalina 10.15. From its launch in 2007 until 2010, this occurred in June or July, since then, new major versions are released in September or October. For more information about security, see the Apple Product Security page. This is a bit unrelated, but the way I got around the lack of Xcode 12.5 for UCB with AdMob package (6.0.1) for Unity is to utilize the release iOS source files in the release. Apple security documents reference vulnerabilities by CVE-ID when possible. Whereas if it's more in the 3-month range I might just bite the bullet and build locally until 12.5 gets rolled out. ![]() For more information you can consult the following release notes from Apple: iOS / iPadOS 14.4 tvOS 14.3 watchOS 7. Support for iOS 14.4, tvOS 14.3 and watchOS 7.2 See our API diff to browse the latest changes. (Thanks to LPG for note on symbolic links. But we can copy Xcode version 14.5 DeviceSupport files ( download if needed) and paste (or symlink) them into directories named 14.6, 14.7, etc. This would at least give many of us a general idea of what kind of shifts we should be making to our build pipelines in the meantime.įor example, if it's going to greater than 6 months I would likely figure out an alternate root to get my builds working on UCB Xcode 12.4. For more information you can consult the Xcode 12.4 release notes from Apple. 8 Answers Sorted by: 185 Add/Update Unsupported iOS Version to Xcode Apple has no plans to update Xcode 12.4 to support iOS 14.6, 14.7, etc. Perhaps you can let us know if it's it will be greater than 3 months to 6 months to get 12.5 implemented? I definitely understand not being able to give a specific eta but it would be awesome to know a general timeline. Hey unfortunately, it looks like quite a few libraries are starting to depend on Xcode 12.5 (for example AdMob 6.0.1) otherwise a bitcode error is thrown and thus cloud build becomes useless. ![]()
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